Pratt Institute: Digital Arts in Context
This course provides an overview of the development of computer graphics in both design and fine arts. Topics include: evolution of the field; development of CG disciplines; impact of technology; pioneers and leading figures in electronic art and design; the CG community; contemporary works in computer graphics.
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Tuesday, November 29, 2005


2 Comments:
Eyebeam was a great class trip. Since it is a non-profit organization it gives hope to those of us who would like to experiment with our own ideas being not quite fine art, but also without being a part of a huge animation studio where your only creative addition will be naming joint number 556. Rob O'neil gave a great introduction (something the previous trips have lacked). I was surprised that Eyebeam is the only studio of its kind, hopefully the idea will catch on.
Though the exhibitions were few and some lacked an explanation, they were extremely diverse. I enjoyed the smoke and light exhibition, but wished to understand it more. What were the two types of gases they used in order to achieve the oil in water effect?
Also, I enjoyed the triple video piece with the clips of a woman getting dressed. The idea behind it was the relationship between the director and the actor. Throughout the piece you hear the director almost yelling at the actor as of what to do, "button up your shirt, make the bed, turn on the light!" Usually these commands would be cut out of the sound track. How does the audio of the command affect the viewer? I felt that it almost covered up the actor's performance. Without the audio, the film is about a woman late for an important meeting, with the audio track, it is about a woman following direct orders to get ready. One question though, why three times? A very different concept.
So yes, Eyebeam was a sucess.
Eyebeam was awesome. The concept of allowing fine-artists to express themselves digitaly by providing them with access to a professional-level studio is something very unique.
I noticed eyebeam, in the way the exhibition was set up, is all about showing the visitors side by side with the actualy art, the process behind making it. The piece that people were talking about, with the director shouting instructions to the actress is a great example of this. Also note how each of the works had a PSP attahced to it, showing a sort of documentary of "the making of" each piece. Whether this is done to promote eyebeam and the way they provide technical and creative solutions to fine artists, or for any other reason, I found it very interesting.
And Rob's personal attention to us has really made the trip the most informative and intimate we ever had.
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